|
SPIRITS ON STAGE
An interactive ghost story with audience participation
SLIDES
(Click on image and slideshow will pop up in new window)
DESCRIPTION
Spirits on Stage is a narrative space where participants can explore the
city of Malmo through a new perspective. The stage setting with projections
and sounds of Malmö as a ghost town creates an atmospheric frame
for collaborative exploration and play.
Spirits on Stage gives an individual experience for those actively participating
on stage, but also a performance experience for the audience present.
There are room for three participants at a time, who become their own
ghost by dressing in a ”ghost cape”. For each ghost cape there
is a ghost avatar in the ”other Malmö”. In this virtual
Malmö the avatar ghosts are discovering the surroundings. Depending
on the collaboration between the participants, different levels of stories
will unfold – which also enforces the experience of the meeting
of the three “real” ghosts. But time is running out. You may
only meet this other Malmö during night – when the sun rises
the experience is over.
PREMIERE
18.09 2002
PARTICIPANTS
Concept, Story & Animation Jørgen Callesen, Marika
Kajo & Katrine Nilsen
Sound Design Marika Kajo & Simon Løvind
Programming/Vision Tracking Johan Torstensson
Programming/Computer Graphics Engine Simon Løvin
3D graphics Michael Johansson
COMISSIONER
Kultur Manegen, Malmöfestivallen, Malmö, Sweden
LOCATION
Kultur Manegen, Malmöfestivallen, Malmö, Sweden
EXHIBITED
5 April 2003: Research/Practice/Practice/Research: Spatiality, Digitality,
Art, Design, Media, Culture & Performance CUMIS
(University of Cambridge)
DOCUMENTATION
Callesen
J., Nilsen K. (2004) From lab to stage: Practice-based research in
Performance Animation” in Digital Creativity Vol. 15 no. 1
(pp. 32 -38) edited by Maureen Thomas, Swets & Zeitlinger publishers,
Lisse, The Netherlands.
Callesen
J., Kajo M. and Nilsen K. (2003) The Performance Animation Toolbox;
developing tools and methods through artistic research” in
‘New visions in performance: the impact of digital technologies’
edited by Gavin Carver and Colin Beardon. Swets & Zeitlinger publishers,
Lisse, The Netherlands.
|